3D Walkthrough, of anything whether architectural design, simulation,
technological gadget, a book to be published, a device, an
illustration, a human body anatomy, etc. can be made provided proper
excellence of expertise, software tools and their plugins, 3D design
studio, multimedia tools, technological upgrade, and relevant
materialistic and skilful studio and people respectively. The Cheesy
Animation Factory has it all in large amount which is sufficient to
provide Architecture and all the architectural work a whole new way
of virtual reality. Anything which is to be designed as a Walkthrough
in three-dimensions i.e. 3D, first it has to be present in 2D.
3D Walk through Views |
Here,
there is a procedure that would illustrate “How to create a 3D
Walkthrough for Architectural Works?”
Step
– 1: - Surveying.
This step involves everything that has to be taken in to
account in finding out all the requirements of the client and get the
idea of the actual desired outcome. The priorities are to be
determined and the 3D Design of what is to be made needs to be known.
Therefore, the survey of the whole property of which an Architectural
Walkthrough is to be designed requires high performance and the data
is collected.
Step – 2:
- Collection.
Next, the data and dimensions is turned in proper
information. The calculations of the whole of the property in all its
possible views (cubic) and in 3D mode is drafted. The information
here is derived from all the possible data and is shared with the
people involved in designing of the walkthrough. These dimensions
remains as they are throughout the whole of the process of developing
a 3D Architectural Walkthrough, namely, the height, width, and depth
of the objects.
Step –
3:- Layout.
The 2D Layout or the Floor plan is then set up in the
dimensions as stated in the previous step. The layout of the plan
gives a structure that acts a base of the 3D Walkthrough and the
direction of the walkthrough is now decided right from the entrance
towards the exit of the walkthrough. Simple terminology, the view
that is to be created is now decided by giving a start point and an
end-point. Whatever comes between these points is to be taken in to
the Walkthrough layout.
Step –
4:- Objects and their variables.
Think about a building. Right from the entrance in it,
what all the object would be seen? All these objects are now found
out and given a set of variables and each assigned a dimensional
value. The furniture, the set up lighting system, environment,
everything, is give a value added attention. Here the video is now
shot and is made an edit-ready at our studio. Everything here is give
a lively-hood and a photo-realistic effect.
Step –
5:- 3D is the agenda.
Here, it comes the main task is taken care of. All the
2D graphical representations are now made in 3D form giving a
‘Z’-axis and assigning depth value to all the objects. This is
where the viewer can have a 3600
(round-the-world) view of the whole
property. Even an inside-out approach is also given good notion on
client’s requirement.
Step –
6:- Fabricating, Finalizing, and Testing.
Alas, this creates a whole 3D Architectural Walkthrough
in desired format. But still some good quality touch-ups are given to
make it more real to the viewer. Fabrication of colours, shadows,
embosses/bevels, lighting, everything is checked for and made
absolute. Once the final walkthrough design is ready, it is tested
again by our Technical team and designers for error-free delivery.
Once delivered the client get an option to have a revision for
anything that is not favourable.
We, being The Cheesy Animation Factory, also are choosy
in our tools. Therefore, we possess the best technology so far
invented at our studio to incline to excellence of any given job.
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